// PERSONAL WEBSITEHOME / 00

NeonSoda

Welcome to my blog

Projects, games, and things that I am interested in.

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// A LITTLE INTRODUCTION

ABOUT

WHO AM I?

Hello World,
Here is NeonSoda.

An ACG fan interested in humanoid robotics and AI.

My Technical Skills

Robotics Engineering
Years of hands-on experience in competitive robotics.
A broad foundation in mechanical design, electronics, and robot control.
Software Engineering
Robot control algorithms, testing, and debugging.
Programming in C++, Python, Java, MATLAB, and x86 assembly (MASM).
Frontend and backend development.

CURRENT INTERESTS

Robotics Engineering

Robotics has been a part of my life for over a decade. Through competitions like FTC and FRC, I’ve helped start teams and worked across mechanical design, fabrication, electronics, and programming. I enjoy being involved in the whole process: coming up with a mechanism, building it, writing the code, and figuring out why it doesn’t quite work yet. Seeing those pieces finally come together is still one of my favorite parts of any project. These days, I’m especially interested in humanoid robotics, perception, and AI, while continuing to enjoy the hands-on work of building, testing, and improving robots.

Artificial Intelligence

I’ve been following developments in AI since 2022, and it remains a field I’m deeply curious about. I enjoy exploring projects like Neuro-sama and thinking about how personality, memory, and emotion might shape the way AI interacts with people. Part of my dream is to contribute to an AI that could genuinely feel and care, with a capacity for kindness and understanding that goes beyond our own. That possibility is a big part of what draws me to the field and motivates me to keep learning about how these systems work.

Arknights: Endfield

I’m a fan of Arknights: Endfield, especially its industrial art style and expansive worldbuilding. I like how the machinery, environments, and interfaces feel like parts of the same world, with a consistent visual style down to the smaller details. Its UI design has also been a source of inspiration for this website. I’ve adapted some of my favorite ideas, including structured layouts, bold typography, and contrasting accents, to give this personal blog a little of the look and feel I enjoy in the game.

// THINGS I'VE WORKED ON

PROJECTS

PAST WORK / ARCHIVE
PROJECT INDEX

FIRST Robotics Competition

I handled the complete design of this robot for the 2025–2026 FRC season, from the initial concepts and CAD models to the integration of its mechanisms. It features a fully automated aiming system that combines drivetrain odometry with vision-based position corrections, allowing it to aim and shoot Fuel into the scoring target from anywhere on our alliance’s side of the field. After extensive testing and refinement, our team placed third at a regional competition.

For browser compatibility and faster loading, this preview uses a simplified model. View the full model on Onshape
FRC / MECHANICAL DESIGN